The scope of the conference covers all the oretical and
practical aspects of the Computer Graphics and Image
Processing. Authors are solicited to contribute to the
conference by submitting articles that illustrate research
results, projects, surveying works and industrial
experiences that describe significant advances in the
following areas, but are not limited to:
- Computer Graphics
- Illumination
- Textures
- Rendering
- Volume Graphics
- Graphics Hardware
- Human Computer Interfaces
- Graphics System Architecture
- Graphic Toolkits
- Simulation for Computer Graphics
- Parallel Graphics
- GPU
- Multimedia and Web Graphics
- Mathematical Methods for Graphics
and Vision
- Interactive Techniques
- Image Based Modeling and Rendering
- Animation
- Physically Based Modeling
- Computational Geometry
- Geometric Computing
- Geometric Modelling
- Shape Analysis/Modelling/Retrieval
- CAD and CAGD
- Sketch-Based Modeling
- Implicit Modeling
- GIS Applications
- Shape and Surface Modeling
- 3D Reconstruction
- Geometric Machine Learning
- Point Cloud
- Computational Photography
- Metaverse (VR/AR/MR/XR)
- Visualization
- Digital Heritage
- 3D Fabrication
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- Image
Processing
- Sensing, Representation, Modeling,
and Registration
- Watermarking
- Image Segmentation
- Image Denoising
- Image Filtering
- Image Restoration
- Image Enhancement
- Image Fusion
- View Synthesis
- Multi-resolution Processing
- Compression, Coding, and
Transmission
- Detection, Recognition, and
Classification
- Computational Imaging
- Color, Multi-spectral, and
Hyper-spectral Imaging
- Document Analysis and Processing
- Stereoscopic, Multi-view, and 3D
Processing
- Image and Video Quality Models
- Motion Estimation
- Image Registration
- Image and Video Analysis
- Computer Vision
- Pattern Recognition
- Shape Analysis
- Robotics and Vision
- Image Scanning, Display and
Printing
- Shape and Image Retrieval
- Feature Extraction
- Biometrics, Forensics, and
Security
- Medical Imaging
- COVID-19 and Radiomics
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